![]() random loot being found/taken from missions ![]() regular mobs overwatch > your overwatch, I think base range for overwatch should be bigger, because regular mobs of cultists can outshoot your elite transhuman super buffed space killers easily. marines not used in combat getting exp/training Q/E camera rotation to be able to turn in smoother degrees with a shortcut like Shift+E turns only 5 degrees any/each of your marines can never have same nickname as any other marine so if two marines have same nickname (like Thule or Harn) the new dude gets a random not taken one. more barracks detail and info for all your squad mates requisition tracker should also consist of additional info (when grandmaster requisition item upgrades happens every 60 days or so by default) increasing armour given to base armour line (these are space marines ffs, why regular gun used by some meagre cultist is dealing damage on anything but crits), how do you upgrade your gear, says unlock/research some bloom seed stuff but how and where? maybe I need to get more into the game), tooltips, moar tooltips more tooltips and info where to get to unlock what (e.g. being able to respec your knights (especially ones you get after your first given batch, the new ones you get have some builds but sometimes points are put into useless stuff) ![]() skipping all cinematics (going in/out of warp travel), and level entry flythrough/animation/intro skip intro/logo/etc at the launch of the game Why Modding is NeededAs title says, because there are things/QoL changes that players would've/could've implement straight away before any patching. ![]()
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