Returned: -1Īt: core\io\file_access_pack.cpp:287:FileAccessPack::get_buffer() - Condition "!p_dst & p_length > 0" is true.Hey there, fellow gamers! Are you ready to embark on an epic journey through centuries of power, politics, and some seriously intense strategy? Well, hold on to your oversized glasses because Europa Universalis IV is about to blow your mind! **ERROR**: Condition "p_size.width 0" is true. OpenGL ES 3.0 Renderer: Intel(R) UHD Graphics 620 Godot Engine v3.3.2.stable.custom_build. I am aware my GPU may not be suited for this, but shouldn't it at least run? Same error once the game is due to launch. **WARNING**: World already has an environment (Another WorldEnvironment?), overriding.Īt: scene\3d\world_environment.cpp:40:WorldEnvironment::_notification() - World already has an environment (Another WorldEnvironment?), overriding. **ERROR**: Condition "p_size.width < 1" is true.Īt: scene\resources\bit_map.cpp:37:BitMap::create() - Condition "p_size.width < 1" is true. Log shows a total of eleven of these Errors ending as such. I am able to start a new game, but get no credit for the time I put into the one that is currently crashing upon load. I hear three blink bloop bleeps before the music kind of crashes followed by the game crashing to desktop. Since I only purchased this game two days ago, and have played 21 hours of it, I doubt it's a driver issue regardless. I deleted the settings and persistent files, but am unable to update my graphics drivers. I've started the game for 5-6 times before now, but when the bar loads, it's now crashing to desktop. I enjoyed the game for the better part of 20 hrs (left it running for a couple of those), and now when going to start the game crashes at the splash screen.
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